Parches oficiales para Medal of Honor: Spearhead y BattleField 1942

Por Pablo, publicada el lunes 10-3-2003 a las 17:58

Electronic Arts ha publicado dos nuevos parches para estos dos juegos en la sección de descargas de su web española. El parche para BattleField 1942 es el mismo del que te hablamos en esta noticia anterior, pero la novedad es que ambos parches han pasado el control de calidad europeo de EA y son por tanto válidos para la versión en castellano del juego. Si pulsas sobre leer más encontrarás la lista de cambios para ambos juegos.

BattleField 1942

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Patch 1.31
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*** IMPORTANT INFORMATION FOR SOUNDBLASTER AUDIGY OWNERS ***

There are known issues with Audigy cards and this patch. These problems can be avoided by enabling HARDWARE ACCELERATION in the sound options menu.

NETWORK/SERVER FIXES
-Fixed Co-op crash when restarting map
-Removed default Remote Admin Password for servers
-Changed Object collision system To prevent Exploits involving players hiding inside of objects

CLIENT FIXES
-locked out console.showClientPredictionStatus console command to prevent exploit

 

Medal of Honor: Spearhead

  • Added the Malta map, new German weapon and new skins.
  • Fixed issue where under some circumstances, players could not enter a multiplayer game.
  • Added message that says you can't join Spearhead servers using the MOHAA exe & vice versa.
  • Fixed bug where player can get stuck while using the mortar.
    · Fixed various voting issues.
  • Fixed bug where at the end of the 3.2 after the plane has dropped the bomb on the bridge the player can drive off the bridge and into the canal.
  • Fixed various collision issues with railing around artillery cannons.
  • Fixed bug where second tank doesn't show up in 3.2.
  • Fixed "buddy jumping" issue.
  • Fixed various visual clipping issues in 3.1.
  • Fixed bug where player could fall through the level in Brest.
  • Added scoring for completing objectives in TOW maps. 2 points for regular objective; 5 points for spawn objective.
  • Fixed graphical glitch in Berlin Allied cinematic.
  • Fixed bug where players could interrupt TOW cinematics.
  • Fixed various issues where TOW cinematics would end prematurely.
  • Can now use map screen to access all missions after beating game in HARD difficulty.
  • Fixed issue in round based mode when frag limits are reached and the score screen would come up and the map wouldn't restart.
  • Removed ability to drop binoculars in multiplayer games.
  • Fixed issue where players can pick up wrong ammo in multiplayer.
  • Fixed issue when playing a round based match the round would not end if an entire team disconnects during the course of play.
  • Fixed issue where a round based match fails to end when all but one player have left (or have been kicked from) the server.
  • Fixed bug where dedicated servers would not show up with the "dedicated" filter option turned on. 
  • Added dm_show_demo_servers console var to allow player ability to filter out demo servers from the server list. 
  • Enabled sv_pure to allow players to connect to servers that prevented client-side data cheating. Pure servers will only allow clients to join that are using the same pak files as the server.


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